This is surprising. Apparently, Aspilanti84 does think Final Fantasy IX is a “pretty good game”. Who would’ve thunk it? Let’s find out what he has to say?
The game has some of the best psx graphics of all time!
Good, starting off on a positive note! 👍
And has magical, Disney-esque fairy tale landscapes.
Gotta hand it to them. Disney graphics were to gauge how kids might be interested in Kingdom Hearts.
I spoke too soon. This is just an attempt to paint Final Fantasy IX for children, again!
There might not be a connection between Final Fantasy IX and Disney at this point. This would imply that Sakaguchi made Final Fantasy IX “cuter” in anticipation that one day they might work with Disney. Does Apsilanti84 have any proof for this?
I don’t think Squaresoft and Disney were in contact with each other.
Shallow, two dimensional characters whose personalities can be summed up in a sentence. It’s easy for kids to understand this way. Quina attracts children to play this game. Sorry. S/he’s the best indicator this game’s intended audience is for a younger audience. Case in point: Eiko is 6.
So Final Fantasy IX is for kids, because the characters are childish and simple to understand. What about Cait Sith from Final Fantasy VII, then? Or Mog from Final Fantasy VI? Eiko’s story was pretty heartbreaking, and fit with the existential themes the game promotes. I’m not sure Aspilanti84 has a point here.
The loading times are horrendous. Zidane gets off a Chocobo and stands around for about 5 seconds. It takes 5 seconds for towns to load, battles to beginning, end, etc. “Why are the characters unresponsive? Why is it taking so long to execute a simple command…LOAD!!!” Slow ATB system. Battles feel sluggish. Kinda boring. I wanted to run away to avoid these boring battles. Then it took too long to run away.
Not in the newer releases, but I see Aspilanti84 was writing in a time when this didn’t exist.
Remember the mini-game Chocobo HOT ‘N’ COLD? A tutorial shows up every time…EVERY TIME!!!…you play that mini-game, which presupposes the gamer is either stupid or has a short attention span. Stop showing me this! They repeat the instructions on many different mini-games. Thanks Sakaguchi.
Aspilanti84 has a point here: this is quite tedious. Other people, I imagine, don’t care either way and can exit out of the tutorial just fine.
Trance is inconvenient, fleeting and uncontrollable. Plus, hyper shiny pink??? Why?
Why not? It’s a homage to Final Fantasy VI’s desperation attacks. And yes, “trance is inconvenient, fleeting and uncontrollable”, but that’s just a part of the strategy.
Queen Stella says “quack quack quack” when happy. A fish owns a business. Rats abound in a tree. A hippopotamus is named “Hippaul” (rolls eyes… like in a child’s story). Freya, a rat, has boobs. Talking animals abound doing goofy things. Thanks for making me feel like a 2 year old Sakaguchi.
So wait, Aspilanti84 rolls eye as if they were in a child’s story?
I guess he’s also discounting that Final Fantasy IX has a storybook setting. Shouldn’t s/he be happy that Final Fantasy is once again breaking the tradition and pushing the boundaries?
And I don’t know, I thought Queen Stella was humorous. The other animal characters bought a diversity not seen again until Final Fantasy XII.
Aspilanti84’s translation: “I hate fun.”
(What’s with looking at Freya’s chest?)
Humorless script. Calling a knight “rusty” wasn’t funny the first time? Then let’s call him rusty twenty more times because SquareEnix ran out of jokes and thinks little of your intelligence. Cheesy enough to make kids lactose intolerant. Seriously, the script is patently unfunny.
They really overuse the joke at times. I hear that in Japanese it’s much different. But Square Enix doesn’t “think little” of our intelligence.
Making a ton of old school Final Fantasy references is not the same as going back to your roots. It’s just a cheap nostalgia trip. Seriously. And an NPC is named Locke? So? Remember how Locke was a much better character in FFVI? How does this make the game better? SquareEnix promised you a return to the crystals, but they shoe horned it in at the end. They tricked fans. They weren’t even called Warriors of Light. The suitable but lackluster story feels rushed.
I think “going back to the roots” was just how fans approached Final Fantasy IX. But the developers did want to pay homage to the roots.
The return of the crystals was, of course, at the center of the story. But they didn’t play a big part until the end. Is Apsilanti84 right about them “tricking” us? No, they appeared and it was pretty interesting.
17 year old Zidane helps a 9 year old Vivi unwind by urinating while Eiko, a little 6 year old girl, listens in. Creepy, Sakaguchi.
Yeah, it was weird. But funny in a way too. Final Fantasy IX could do comedy.
The land was ravaged by war? By who – oh right, no one. There was no war. They just said that to make the game sound interesting.
So Aspilanti84 didn’t pay attention to the story. Kuja was an arms-dealer selling Black Mages to Queen Brahne so she could take over Cleyra. She already destroyed Burmecia.
Tetra Master ripped off Triple Triad. It’s inferior. And pointless too. Thanks Sakaguchi!
It’s not pointless, but I think it’s a lesser version of Triple Triad. Still, Tetra Master is a homage, and might even have been a prototype of Triple Triad, so they included it.
Darkest scenes: Bahamut blast and Burmecia destruction. But they’re real sure to let you know there’s no causalities and joke around about it. See kids, all better now…
Yeah, it happened at night, so it was pretty dark outside. The Bahamut scene is pretty terrifying for children too. And there were casualties. Like Zidane, they used humor to cope.
Zorn and Thorn’s transformation was wild and really freaky; I love it! And when you defeat them, it just ends. Like a nightmare. Then you quickly cut to a bright happy kingdom and forget about all that’s happened. See kids, all better now…
Who wouldn’t want that nightmare to be over?
Vivi, best character of the game, dies. Thanks, Sakaguchi!!!
Spoiler alert. Yes though, Vivi dying is sad, but it brings an emotional impact to the story not seen since Aerith’s death.
The ending was pure unadulterated, over-emotional melodrama for the sakes of being emotional. Yuck, I feel sick…
After all they went through, wouldn’t you want them to be happy?
OST was mediocre at best. Uematsu thinks it’s his greatest? Why? He never explains why and says it so knee-jerk fast every time he’s asked, it sounds insincere. I think he’s got ulterior motives to say 9’s his best.
What were Uematsu’s ulterior motives? I can hear the soundtrack in my mind right now. It has a medieval, storybook feel to it. The notes he used for the MIDI soundtrack are much more full and varied. I believe he believes this is his greatest work, and he has reason to be proud of it.
I note that the soundtrack doesn’t have a variety of musical styles. But it sets the mood and makes the score seem much more consistent in comparison to the previous.
This was the creator’s favorite game in development, not when 9 was finished. But things change since development. Something that made Sakaguchi not like the game anymore. Is it still Sakaguchi’s favorite game? Then why does he never talk about it now? I think it fell out of favor with him a long time ago.
That’s a good point, and I wrote about something like that here. I don’t know if Sakaguchi believes Final Fantasy IX is his favorite game anymore. But is Aspilanti84 really suggesting that Sakaguchi, and Uematsu, are lying about Final Fantasy IX being great? That’s unfair.
Give it time, Aspilanti84. Sakaguchi will once again claim that Final Fantasy IX is his favorite.
So at what part of this does Aspilanti84 admit that Final Fantasy IX is a “pretty good game”? Overall, this all seems very negative. Just another post from resident Final Fantasy IX hater Aspilanti84.