At the end of Final Fantasy II, Firion tells Maria and Gus:
Well, we should get going too. This is only the beginning!
So…then what I played wasn’t their real adventure? That’s weird.
Final Fantasy II had a hint of finality in the story, much like every Final Fantasy. I didn’t expect a sequel. Who would? Not many people like Final Fantasy II’s combat and the plot itself wasn’t exactly groundbreaking. But they did it. For the 20th anniversary for Final Fantasy II, they released a sequel. So I assumed Final Fantasy II: Soul of Rebirth would be a sequel to Firion, Gus and Maria’s new adventure.
I anticipated the game, constantly thinking about just exactly what I might see and what I might play. Before playing Final Fantasy II: Soul of Rebirth, I had a dream:
Firion and Gus were treasurer looking for treasure in a cave. They’re also looking for Maria, who went missing. They find out Emperor Mateus abducted Maria. She forced to marry him so that he can summon demons from hell to Earth. Firion and Gus have a fight with the Emperor as a chained Maria watches.
My dream was kind of lame. But then again, I don’t put anything past Final Fantasy games anymore. Without Sakaguchi’s direction, many of the sequels, while competent, are like glorified fan fiction. This game is like fan fiction but from the standpoint of Minwu. Finally, the first game with a playable male white mage main character.
I had fun playing the game, of course. I think to like these games for the nostalgia factor. Final Fantasy II: Soul of Rebirth bought this back. I got to play the characters with their stats, weapons, armor, and magic intact. Otherwise, while being a nice sequel, and having somewhat of an interesting challenge, I can’t say much about it.