I can’t remember when I played Final Fantasy III. I know it was some time after Final Fantasy I and II. But did I play it before Final Fantasy V and VI?
Well, I remember playing it on an emulator in the late 90s, but that was the original Famicon version. I had no idea what I was doing, or where I was going, so I just gave up. I never give up for long, of course, and I originally came back to it. Of course, Final Fantasy III on the PSP is much different than it’s 8-bit version. In that game, four chibi dudes fell into a cave and battled through a dungeon until fighting their way out. Once they did, they had to go to another cave. That cave was too difficult for me. I think I ended up playing Final Fantasy VIII instead.
But when I finally came back to the game, I noticed it was much the same thing. As a port of the DS version, the graphics were the same grainy models as the DS Final Fantasy IV. Where’s the sprite rendition such as Final Fantasy IV: The Complete Collection? Honestly, 3D graphics aren’t everything, especially if they’re blocky. But for the most part, Final Fantasy III took me back to when I played the game on Rom. I remembered how much wonder I had, and felt proud I surpassed the area that bested me in the past. The only impairment to my nostalgia was the characters.
I thought they were just four pudgy kids. Who’s this Luneth guy? And what’s he wearing? He has a mauve sweater underneath a violet hoodie, underneath a hunting vest. What? Is he showing his sweet, sensitive side underneath his masculine exterior? That kid has a knife. But he also has white skin-tight pants, which shows off his…curves? And knee high boots. Akihiko Yoshida is a great character artist, but I have no idea what to make of just the main character alone. I thought he and his friend Arc were tomboys at first.
Either way, the job system is why I’m trying to remember the order of play. But I think I played Final Fantasy V first. The game has the same quality of a Final Fantasy, no problem here. But Final Fantasy perfected the job system in V. Anything you could do in Final Fantasy III, you could do more in Final Fantasy V. Plus, you had access to more jobs.
I don’t see the appeal beyond “Final Fantasy III”, but apparently it’s really big in Japan. When this game came out, it combined the best of both previous games. The expansive world and music alone probably created a revolution on the Famicon. It was a complete experience of fantasy and resonated with a lot of fans. Of course, I liked the game for what it contributes to the series. Many of the staples from the previous game return, but now seems to full form. We get the summons. We also get an ever longer final dungeon.
But two hits per turn from enemies, really?