I’m sure you remember Final Fantasy XV’s tagline: “fantasy based in reality”.
Sure, it ultimately became one way for Square Enix to justify commercial products in an otherwise fantasy setting. But the results were fantastic! While the products were slightly invasive, I believed the world of Eos and sometimes they seemed to fit.
But why do I think Final Fantasy XVI will follow a similar path? Because they couldn’t pass it up.
Let’s face it, Final Fantasy is in it for the graphical long haul. They pride themselves in being leaders in the graphics industry. They aren’t going to want to drop out of the race anytime soon. In fact, thanks to Tabata restructuring to Business Division 2. BD2 awards merit now rather than seniority. Square Enix should now be more focused on hiring competent talent, which means better-designed games in the long run.
But what else? Well, let’s look at the catchphrase “fantasy based on reality”. This world took place in a fantasy, made to look real. I think we can expect a slight shift in concept with this inversion.
In Final Fantasy XV, we had fantasy-esque kingdoms in a world with realistic looking cities, believable clothing, and monsters, etc. Or, as Conan would say: “It’s like Middle Earth Entourage”. In Final Fantasy XVI, however, we may get reality based in fantasy. That means a Final Fantasy dealing with terrorism, racism, xenophobia, genocide, international crisis, etc, but only with extravagant Final Fantasy creatures and monsters that are literally out of this world.
Final Fantasy XVI: the most real fantasy.