I get what Final Fantasy Type-0 is trying to do. One of its main themes is about the impermanence of memories. What happens to the memories of us, or of our friends, when we, or they, die? This question seem very insecure, like a self-absorbed teenager who can’t bear to think that people won’t remember their existence. But as an ontological study, Final Fantasy Type-0 really analyzes the concept.
The Crystals of Orience remove the memories of the dead from the living
The cadets are never aware, as we are, of the effects of them dying. When a classmate dies, they aren’t aware of their peers’ reaction, which is puzzlement (“Who’s this dead body?”). But this is where the problems in Final Fantasy Type-0’s story take place.
For example, cadets forget who their dying classmates are, even as they hold them. Wouldn’t it occur to them that there’s a connection there? Or that their might have been some prior interaction even as their memories are fading away? The cadet they’re holding must have been someone since they’re wearing a uniform.
I know they give the reason that they’d freak if they thought about their classmates dying. But wouldn’t they freak knowing they’d lose memory of those close to them? Certainly, this enters their mind, at least once?
How selective are their memories? Apparently, if a person central to the mission dies, the other characters will forget why they were doing the mission. OK, but then sometimes they remember that they have to do a mission, but forget the details. That’s ineffective. If something goes wrong, wouldn’t know what to do next in battle. It would be like waking up in another country without knowing how you got there or why. How would or should we, or they, know what to do?
Supposedly the upper chain of command knows, but sometimes they don’t. When they fail missions, would the commanders chastise the cadets for “acting on their own”? And how do they cover up failed missions? If the cadets die in the line of duty, how would commanders know to classify deaths as “accidents”? Why not “failures”? The reason surrounding their deaths connect with the memory of them.
Wouldn’t they just not know the real reason? Wouldn’t they perpetually wonder why things happen, just like everyone else? We’d assume armies would constantly try to kill the top commanders. Then cadets would stop fighting for not knowing why they were at Akademia in the first place.
Wouldn’t they be constantly freak out about casually forgetting someone’s name? Like, say, if they had trouble remembering a “what’s his name”? Would they think that whoever they were referring to died?
If class members die, how do they still remember how many students were in their class? They remember that these people were. But that seems weird. Why wouldn’t they just forget how many students were in their class after forgetting they knew the specific persons?
Are pictures and journals illegal? Do cadets and classmates not keep a record of their friends? Wouldn’t that freak them out to know they were in a picture? Or write about someone of whom they have no recollection? Are they really even friends if they don’t care to do this? This brings us to back to the beginning:
When a classmate dies, they aren’t aware of their peers’ reaction, which is puzzlement.
Namely, why should they care…about anything?
Well, why do we?
Seems like living an honest life, free of causing pain, is all that matters