Thanks to SonicKestrel for the inspiration!
Final Fantasy XV wasn’t all that depressing. At its core, Final Fantasy XV featured four dudebros hanging out, fishing and camping. They were on a road trip. And very inappropriately, they found time to smile and giggle shortly after their parents died. Of course, the dungeons were pretty scary. When we get to Altissia, things take a turn for the worst. And our main character gives us a tearful speech knowing the sacrifice he must make. The ending was bittersweet at best.
So Final Fantasy XV, while not too sad, had depressing moments. SonicKestrel hopes that the next Final Fantasy is…
Happier. Don’t get me wrong, I loved my time with XV (Noctis may be my favorite Final Fantasy protagonist) but the second half (poor Ignis) and the ending just left me feeling kind of hollow.
My favorite Final Fantasy is XII (I replay it every year) because I really loved the story (the world of Ivalice is also my favorite). I like the whole concept of this group of people gathering together to take back their Kingdom from an evil empire. I thought that’s what we were going to get with XV but was kinda disappointed it wasn’t focused on more.
I guess I’m also a sucker for happy endings. At the end of XII we get to see Ashe with her kingdom back, Basch taking his brother’s place, Penelo, and Vaan as sky pirates and, Balthier and Fran making it out of Bahamut. At the end of XV, I guess we’re supposed to be happy that Noct and Luna get to be together in the afterlife but I’m still sad Noct didn’t get to see the world he saved (I’m holding out hope that my theory of Noctis actually being sent back in time to an alternate timeline without Ardyn is actually true).
Anyway, please don’t take this as me botching about XV. I truly enjoyed my time with The Chocobros in just hoping the next Final Fantasy is a lot happier.
I can empathize with the sentiments. Ever since Final Fantasy VI, Final Fantasy has taken a dark turn. Final Fantasy VII most famous scene portrays the death of an innocent flower girl. The only Final Fantasy games that were really happy were Final Fantasy I and V. Each were about Warriors of Light going on a grand adventure.
Final Fantasy XII was a similar dungeon crawler with a diverse group of adventurers. But Final Fantasy II was also like Final Fantasy II; our heroes were up against an evil empire. But most Final Fantasy games ended relatively happy. Final Fantasy IX was completely feel good, and Final Fantasy
But we haven’t had too many bittersweet endings. Final Fantasy X comes to mind. It was so sad, the developers probably felt the need for positive closure with Final Fantasy X-2. Sure, the sequel disrupted the beautiful ending of the first. But I’ll admit…it was kinda nice to see Tidus with Yuna again.
Final Fantasy XVI could be happier. People welcome happy endings, and it’s nothing Square Enix hasn’t done.
But I want it to be darker.
I want tear-jerking moments that’ll stick with me long after I play the game. Our characters should have sad, depressing background stories they have to work through. The setting should be so depressing it makes the World of Ruin look like a child’s messy bedroom.
Even if Agni Philosophy isn’t Final Fantasy XVI, you can see a trend with Square Enix’s IPs. The games they produce now are heavy. It gives you something to fight for. Something to live for. Something to cherish. I think most people resonate with the cast of Final Fantasy VI and VII than V for this reason.