Why Can’t White Mages Heal Themselves?
Thanks to Jason Wojnar for the inspiration! White mages have incredible healing abilities that can save even the most mortally wounded from the afterlife’s grasp. In the games, they can […]
Thanks to Jason Wojnar for the inspiration! White mages have incredible healing abilities that can save even the most mortally wounded from the afterlife’s grasp. In the games, they can […]
Thanks to Liz Shepherd of TheGamers for the inspiration! One of these theories is somewhat depressing. It involves the not-so-happy secret to Cecil and Rosa’s relationship. At the end of Final […]
Thanks to Gold_Jacobson for the inspiration! I hear demands of a male white mage. Is the request feasible? Maybe. It would be interesting. I don’t remember a white mage being […]
Final Fantasy XV. A game for fans and first-timers. Well, I guess. It’s definitely new. Final Fantasy XV is the first game to incorporate real-time battle, something battle planner Ito […]
Here are the conflicts in Final Fantasy, the challenges main characters need to solve to achieve their goals: Game Man against Man Man against Nature Man against Self Man against […]
Thanks to Matttard for the inspiration here and here! Final Fantasy IV has a slight love triangle between Cecil, Kain, and Rosa. By the way, Final Fantasy IV unfolds, you’d […]
Thanks to hillxr and Mercuric_Wanderer for the inspiration! “Our promise to ourselves is that for every single game that we make, we are going to give it our all, and […]
Not is but can, as in able. Square Enix could take elements from Brave Exvius for the next Final Fantasy game: Final Fantasy Brave Exvius is a free-to-play role-playing game developed by A-Lim […]
Final Fantasy IV is remarkable as the first Final Fantasy to follow a universally accepted world-story-narrative. Final Fantasy 1 was the sum parts of everything great about fantasy but was […]
I think some Final Fantasy fans want to feel validated as the heroes int heir respective games. Such as in TV Tropes’ discussion of the “Heroic Mime”… All too often […]