Let’s say you kill Sephiroth to stop him from summoning meteor, to destroy all existence on Gaia, for example. Great! But who wants four WEAPONS roaming the land and causing destruction? Even if the weapons go back, the damage will continue until they rest.
I know super bosses exist to show off the gamer’s skill, but from a story perspective…wouldn’t you want to take care of these things? Shouldn’t we want to take care of a gigantic tortoise posing as a mountain? Or dragons pestering the world (from Final Fantasy VI)?
You might ask “well, why is this my character’s problem”?
I’d say, probably because your character plan to live on this world. Your character plan to save the world to come back to it in peace. These monsters are trying to destroy the world they live on.
And this isn’t just Final Fantasy VII, or even just the superbosses. [Many of the Final Fantasy games have tons of sidequests that should have eventually been completed before the end of the game, especially if you want an item that will help you fight more efficiently (because you KNOW you really want that prize).
Plus, if you’re a teenage card addict…maybe Ultimecia can wait?
But then again, I can understand how a sense of urgency might take precedence…